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size = Vector2(16, 16)

[node name="Under Construction Block" type="StaticBody2D" unique_id=390553492]
texture_repeat = 2
collision_mask = 0

[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=64334173]
shape = SubResource("RectangleShape2D_wcsxr")

[node name="Sprite2D" type="Sprite2D" parent="." unique_id=291414072]
texture_repeat = 2
texture = ExtResource("1_acm7k")
