beta-1.1
This commit is contained in:
@@ -13,6 +13,7 @@
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[ext_resource type="Script" uid="uid://cd2ewadcm8oi5" path="res://Scripts/Characters/Player/States/firing_arrow_state.gd" id="8_plevq"]
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[ext_resource type="Script" uid="uid://bx1a35al4yiej" path="res://Scripts/Characters/Player/States/sitting_state.gd" id="9_sdxbo"]
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[ext_resource type="Script" uid="uid://bnontuqj3cnom" path="res://Scripts/Characters/Player/States/cutscene_state.gd" id="10_p06rw"]
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[ext_resource type="Script" uid="uid://wfdtd3xlgrvm" path="res://Scripts/Characters/Player/States/play_animation_state.gd" id="12_aencf"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_apx8m"]
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size = Vector2(10, 5)
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@@ -23,9 +24,11 @@ radius = 12.0
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_fu1fx"]
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size = Vector2(6, 5)
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[node name="Player" type="CharacterBody2D" unique_id=1502234578 groups=["Player Group"]]
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[node name="Player" type="CharacterBody2D" unique_id=1502234578 node_paths=PackedStringArray("player_sprite", "state_machine") groups=["Player Group"]]
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y_sort_enabled = true
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script = ExtResource("1_qqvsf")
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player_sprite = NodePath("Player Sprite")
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state_machine = NodePath("State Machine")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=495465356]
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position = Vector2(0, 4.5)
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@@ -36,53 +39,57 @@ shape = SubResource("RectangleShape2D_apx8m")
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[node name="FacingDirectionComponent" type="Node" parent="Components" unique_id=408127032]
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script = ExtResource("1_siygm")
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[node name="StateMachine" parent="." unique_id=732559774 node_paths=PackedStringArray("states_container", "current_state") instance=ExtResource("1_lyjr2")]
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[node name="MovementComponent" type="Node" parent="Components" unique_id=1773880772 node_paths=PackedStringArray("body")]
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script = ExtResource("4_apx8m")
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body = NodePath("../..")
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[node name="State Machine" parent="." unique_id=732559774 node_paths=PackedStringArray("states_container", "current_state") instance=ExtResource("1_lyjr2")]
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states_container = NodePath("States")
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current_state = NodePath("States/Idle State")
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[node name="States" type="Node" parent="StateMachine" unique_id=1171587216]
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[node name="States" type="Node" parent="State Machine" unique_id=1171587216]
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[node name="Idle State" type="Node" parent="StateMachine/States" unique_id=2017409248 node_paths=PackedStringArray("movement_component", "state_machine")]
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[node name="Idle State" type="Node" parent="State Machine/States" unique_id=2017409248 node_paths=PackedStringArray("movement_component", "state_machine")]
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script = ExtResource("4_dxcao")
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movement_component = NodePath("../../../MovementComponent")
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movement_component = NodePath("../../../Components/MovementComponent")
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state_machine = NodePath("../..")
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[node name="Walking State" type="Node" parent="StateMachine/States" unique_id=1661048365 node_paths=PackedStringArray("movement_component", "direction_component", "body", "state_machine")]
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[node name="Walking State" type="Node" parent="State Machine/States" unique_id=1661048365 node_paths=PackedStringArray("movement_component", "direction_component", "body", "state_machine")]
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script = ExtResource("5_cscr0")
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movement_component = NodePath("../../../MovementComponent")
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movement_component = NodePath("../../../Components/MovementComponent")
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direction_component = NodePath("../../../Components/FacingDirectionComponent")
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body = NodePath("../../..")
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state_machine = NodePath("../..")
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[node name="Using Item A State" type="Node" parent="StateMachine/States" unique_id=1017153142 node_paths=PackedStringArray("body", "direction_component", "state_machine")]
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[node name="Using Item A State" type="Node" parent="State Machine/States" unique_id=1017153142 node_paths=PackedStringArray("body", "direction_component", "state_machine")]
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script = ExtResource("5_1mdwi")
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body = NodePath("../../..")
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direction_component = NodePath("../../../Components/FacingDirectionComponent")
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state_machine = NodePath("../..")
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[node name="Drawing Bow State" type="Node" parent="StateMachine/States" unique_id=317681716 node_paths=PackedStringArray("movement_componenent", "body", "state_machine")]
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[node name="Drawing Bow State" type="Node" parent="State Machine/States" unique_id=317681716 node_paths=PackedStringArray("movement_componenent", "body", "state_machine")]
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script = ExtResource("7_cscr0")
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movement_componenent = NodePath("../../../MovementComponent")
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movement_componenent = NodePath("../../../Components/MovementComponent")
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body = NodePath("../../..")
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state_machine = NodePath("../..")
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[node name="Firing Arrow State" type="Node" parent="StateMachine/States" unique_id=2129772816 node_paths=PackedStringArray("direction_component", "arrow_spawn_marker", "state_machine")]
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[node name="Firing Arrow State" type="Node" parent="State Machine/States" unique_id=2129772816 node_paths=PackedStringArray("direction_component", "arrow_spawn_marker", "state_machine")]
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script = ExtResource("8_plevq")
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direction_component = NodePath("../../../Components/FacingDirectionComponent")
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arrow_spawn_marker = NodePath("../../../Marker2D")
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state_machine = NodePath("../..")
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[node name="Sitting State" type="Node" parent="StateMachine/States" unique_id=1774602333 node_paths=PackedStringArray("state_machine")]
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[node name="Sitting State" type="Node" parent="State Machine/States" unique_id=1774602333 node_paths=PackedStringArray("state_machine")]
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script = ExtResource("9_sdxbo")
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state_machine = NodePath("../..")
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[node name="Cutscene State" type="Node" parent="StateMachine/States" unique_id=1722986400 node_paths=PackedStringArray("state_machine")]
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[node name="Cutscene State" type="Node" parent="State Machine/States" unique_id=1722986400 node_paths=PackedStringArray("state_machine")]
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script = ExtResource("10_p06rw")
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state_machine = NodePath("../..")
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[node name="MovementComponent" type="Node" parent="." unique_id=1773880772 node_paths=PackedStringArray("body")]
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script = ExtResource("4_apx8m")
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body = NodePath("..")
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[node name="Play Animation State" type="Node" parent="State Machine/States" unique_id=1357816619 node_paths=PackedStringArray("state_machine")]
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script = ExtResource("12_aencf")
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state_machine = NodePath("../..")
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[node name="Occlusion Culling Area" type="Area2D" parent="." unique_id=1195961806]
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collision_layer = 8
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@@ -92,7 +99,7 @@ collision_mask = 0
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shape = SubResource("CircleShape2D_plevq")
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[node name="Player Sprite" parent="." unique_id=1169131604 node_paths=PackedStringArray("state_machine", "direction_component") instance=ExtResource("1_27cb7")]
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state_machine = NodePath("../StateMachine")
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state_machine = NodePath("../State Machine")
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direction_component = NodePath("../Components/FacingDirectionComponent")
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[node name="Marker2D" type="Marker2D" parent="." unique_id=2003544808]
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@@ -109,17 +116,20 @@ position = Vector2(0, 9.5)
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shape = SubResource("RectangleShape2D_fu1fx")
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debug_color = Color(0.79959095, 0.41617078, 0.18507844, 0.41960785)
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[connection signal="CutsceneEnded" from="." to="StateMachine/States/Cutscene State" method="OnCutsceneEnded"]
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[connection signal="CutsceneStarted" from="." to="StateMachine/States/Idle State" method="OnCutsceneStarted"]
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[connection signal="SitOnFurnitureTriggered" from="." to="StateMachine/States/Idle State" method="OnSitOnFurnitureTriggered"]
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[connection signal="CutsceneEnded" from="." to="State Machine/States/Cutscene State" method="OnCutsceneEnded"]
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[connection signal="CutsceneStarted" from="." to="State Machine/States/Idle State" method="OnCutsceneStarted"]
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[connection signal="SitOnFurnitureTriggered" from="." to="State Machine/States/Idle State" method="OnSitOnFurnitureTriggered"]
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[connection signal="DirectionChanged" from="Components/FacingDirectionComponent" to="Player Sprite" method="UpdateSprite"]
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[connection signal="DirectionChanged" from="Components/FacingDirectionComponent" to="Marker2D/InteractScanner" method="OnDirectionChanged"]
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[connection signal="PlayerBecameIdle" from="StateMachine/States/Idle State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerBeganDrawingBow" from="StateMachine/States/Drawing Bow State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerBeganFiringArrow" from="StateMachine/States/Firing Arrow State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerFiredArrow" from="StateMachine/States/Firing Arrow State" to="." method="_on_using_item_a_state_arrow_fired"]
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[connection signal="DrawingBowAnimationFinished" from="Player Sprite" to="StateMachine/States/Drawing Bow State" method="OnDrawingBowAnimationFinished"]
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[connection signal="FiringArrowAnimationFinished" from="Player Sprite" to="StateMachine/States/Firing Arrow State" method="OnFiringArrowAnimationFinished"]
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[connection signal="PlayerBecameIdle" from="State Machine/States/Idle State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="StartedWalking" from="State Machine/States/Walking State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerBeganDrawingBow" from="State Machine/States/Drawing Bow State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerBeganFiringArrow" from="State Machine/States/Firing Arrow State" to="Player Sprite" method="UpdateSprite"]
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[connection signal="PlayerFiredArrow" from="State Machine/States/Firing Arrow State" to="." method="_on_using_item_a_state_arrow_fired"]
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[connection signal="PlayAnimation" from="State Machine/States/Play Animation State" to="Player Sprite" method="PlaySpecifiedAnimation"]
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[connection signal="AnimationFinished" from="Player Sprite" to="State Machine/States/Play Animation State" method="OnAnimationFinished"]
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[connection signal="DrawingBowAnimationFinished" from="Player Sprite" to="State Machine/States/Drawing Bow State" method="OnDrawingBowAnimationFinished"]
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[connection signal="FiringArrowAnimationFinished" from="Player Sprite" to="State Machine/States/Firing Arrow State" method="OnFiringArrowAnimationFinished"]
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[connection signal="InteractionActionTriggered" from="Marker2D/InteractScanner" to="." method="_on_interaction_action_triggered"]
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[connection signal="area_entered" from="Marker2D/InteractScanner" to="." method="_on_interact_scanner_area_entered"]
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[connection signal="area_exited" from="Marker2D/InteractScanner" to="." method="_on_interact_scanner_area_exited"]
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@@ -153,6 +153,26 @@ region = Rect2(256, 128, 64, 64)
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atlas = ExtResource("2_ndjja")
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region = Rect2(320, 128, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e1olu"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(0, 1280, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jmdrl"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(64, 1280, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wk3mk"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(128, 1280, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_8mpdo"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(192, 1280, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_46inv"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(256, 1280, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_s6rq5"]
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atlas = ExtResource("2_ndjja")
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region = Rect2(0, 192, 64, 64)
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@@ -382,6 +402,26 @@ animations = [{
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e1olu")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jmdrl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wk3mk")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_8mpdo")
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}, {
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"duration": 8.0,
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"texture": SubResource("AtlasTexture_46inv")
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}],
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"loop": false,
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"name": &"opening-chest-down",
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"speed": 8.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_s6rq5")
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}, {
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"duration": 1.0,
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@@ -1655,7 +1695,7 @@ script = ExtResource("1_jqxwg")
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[node name="Full" type="AnimatedSprite2D" parent="." unique_id=1296959783]
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position = Vector2(0, 7)
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sprite_frames = SubResource("SpriteFrames_jqxwg")
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animation = &"idle-down"
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animation = &"opening-chest-down"
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autoplay = "idle-down"
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offset = Vector2(0, -7)
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