Reorganize file structure of project

This commit is contained in:
2026-03-17 14:44:13 -05:00
parent 86e3198645
commit 5a94483ffe
155 changed files with 365 additions and 162 deletions

View File

@@ -0,0 +1,10 @@
extends Node
@export var state_machine: PlayerStateMachine
# Public Methods
func OnMovementInput(_movement_vector: Vector2) -> void:
var current_state := state_machine.GetCurrentStateEnum()
if current_state == PlayerStateMachine.States.IDLE:
var idle_state := state_machine.current_state as PlayerIdleState
idle_state.QueueMovement()