Refactor player animation and collision based entrances
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@@ -1,9 +1,6 @@
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[gd_scene format=3 uid="uid://ca75b65eh7vv8"]
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[ext_resource type="Script" uid="uid://ckfuj0lm6jv3i" path="res://Entities/Map Objects/Loading Zone/Scripts/collision_loading_zone.gd" id="1_pb5hg"]
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[gd_scene format=3 uid="uid://dq6ifketavnfu"]
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[node name="Collision Loading Zone" type="Area2D" unique_id=1043800735 groups=["Collision Loading Zone Group"]]
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collision_layer = 0
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script = ExtResource("1_pb5hg")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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