Refactor player animation and collision based entrances

This commit is contained in:
2026-04-02 16:11:29 -05:00
parent eabfeab91a
commit 7ad56fb876
28 changed files with 187 additions and 118 deletions

View File

@@ -1,10 +1 @@
extends Node
# Public Methods
func OnPlayerAreaEntered(area: Area2D) -> void:
pass
# Private Methods
func _ready() -> void:
pass