Refactor signal logic

This commit is contained in:
2026-03-15 13:06:21 -05:00
parent 1c95315496
commit 8bcf406576
21 changed files with 234 additions and 223 deletions

View File

@@ -10,6 +10,7 @@
[ext_resource type="PackedScene" uid="uid://b7u4hlvuqiefn" path="res://Scenes/Objects/Chests/Item Chests/item_chest_02 (Metal).tscn" id="4_a58cd"]
[ext_resource type="PackedScene" uid="uid://b60nr4wfvijpf" path="res://Scenes/Objects/Dialogue/dialogue_trigger.tscn" id="5_msu6a"]
[ext_resource type="Texture2D" uid="uid://bm5ewxv51potl" path="res://Assets/Spritesheets/NPCs/Miner_Mike.png" id="6_x3y8m"]
[ext_resource type="Texture2D" uid="uid://bqvnkdyhfa1yq" path="res://Scenes/Maps/Forest Dungeon Entrance/Interiors/Home_01_Overlay_01.png" id="11_6xfm6"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_7kg22"]
size = Vector2(32, 8)
@@ -73,15 +74,18 @@ size = Vector2(11, 14)
[node name="Home 01" type="Node2D" unique_id=1401818514]
y_sort_enabled = true
[node name="Collision Loading Zone Connector" type="Node" parent="." unique_id=483597596]
[node name="Connectors" type="Node" parent="." unique_id=517749045]
[node name="Collision Loading Zone Connector" type="Node" parent="Connectors" unique_id=483597596]
script = ExtResource("1_18bbf")
[node name="Spawn Marker Connector" type="Node" parent="." unique_id=296643918 node_paths=PackedStringArray("player", "markers")]
[node name="Spawn Marker Connector" type="Node" parent="Connectors" unique_id=296643918 node_paths=PackedStringArray("player", "markers")]
script = ExtResource("2_16uj4")
player = NodePath("../Player")
markers = NodePath("../Spawn Markers")
player = NodePath("../../Player")
markers = NodePath("../../Spawn Markers")
[node name="Chest Interaction Connector" parent="." unique_id=625804018 instance=ExtResource("3_ec540")]
[node name="Chest Interaction Connector" parent="Connectors" unique_id=625804018 node_paths=PackedStringArray("player") instance=ExtResource("3_ec540")]
player = NodePath("../../Player")
[node name="Tilemap" type="Node2D" parent="." unique_id=894627186]
y_sort_enabled = true
@@ -92,7 +96,7 @@ tile_set = ExtResource("1_rf04x")
[node name="Decor" type="TileMapLayer" parent="Tilemap" unique_id=941487815]
y_sort_enabled = true
tile_map_data = PackedByteArray("AAADAAQABAAAAAAAAAAEAAUABQAAAAAAAAACAAgAAgAAAAIAAAACAAkAAgAAAAMAAAADAAgAAgACAAIAAAADAAkAAgACAAMAAAAEAAgACQADAAAAAAAMAAUACwAAAAgAAAAIAAMACgAGAAAAAAA=")
tile_map_data = PackedByteArray("AAADAAQABAAAAAAAAAAEAAUABQAAAAAAAAACAAgAAgAAAAIAAAACAAkAAgAAAAMAAAADAAgAAgACAAIAAAADAAkAAgACAAMAAAAEAAgACQADAAAAAAAMAAUACwAAAAgAAAAIAAMACgAGAAAAAAAJAAQAAwAAAAAAAAAKAAQACQABAAAAAAA=")
tile_set = ExtResource("1_rf04x")
[node name="Decor 2" type="TileMapLayer" parent="Tilemap" unique_id=1988290805]
@@ -155,3 +159,9 @@ zoom = Vector2(3, 3)
[node name="Player" parent="." unique_id=1502234578 instance=ExtResource("2_lky26")]
position = Vector2(108, 139)
[node name="Overlay" type="Sprite2D" parent="." unique_id=455840170]
position = Vector2(124, 217)
scale = Vector2(0.25, 0.25)
texture = ExtResource("11_6xfm6")
offset = Vector2(16, -436)