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eabfeab91a
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Rework player state system to use an event subscription system to avoid directly calling methods on individual state and having to worry about validity
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2026-04-01 11:11:02 -05:00 |
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5fb4a96159
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beta-1.4/persistence-implementation (#3)
Reviewed-on: #3
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2026-03-19 13:27:37 -06:00 |
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bfe4f7d6a9
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beta-1.3/restructure-files (#2)
Reviewed-on: #2
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2026-03-17 13:45:35 -06:00 |
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