[gd_scene format=3 uid="uid://6athlweutl2g"] [ext_resource type="PackedScene" uid="uid://uyl0s1e67x6s" path="res://Scenes/Characters/Player/sprite.tscn" id="1_27cb7"] [ext_resource type="PackedScene" uid="uid://c2ydbmmvnfca6" path="res://Scenes/Characters/Player/state_machine.tscn" id="1_lyjr2"] [ext_resource type="Script" uid="uid://b0l02v61if6k8" path="res://Scripts/Components/FacingDirectionComponent.gd" id="1_siygm"] [node name="Player" type="CharacterBody2D" unique_id=1502234578] [node name="Components" type="Node" parent="." unique_id=567893784] [node name="FacingDirectionComponent" type="Node" parent="Components" unique_id=408127032] script = ExtResource("1_siygm") current_direction = 0 [node name="StateMachine" parent="." unique_id=732559774 instance=ExtResource("1_lyjr2")] [node name="Sprite" parent="." unique_id=1169131604 node_paths=PackedStringArray("state_machine", "direction_component") instance=ExtResource("1_27cb7")] state_machine = NodePath("../StateMachine") direction_component = NodePath("../Components/FacingDirectionComponent")