[gd_scene format=3 uid="uid://b2wq5m01b68rx"] [ext_resource type="Texture2D" uid="uid://hop1gedjh8s4" path="res://Assets/Spritesheets/Player/icons_full_32.png" id="1_0h1c2"] [ext_resource type="Script" uid="uid://j5yj4piyfql1" path="res://Scripts/Objects/Weapons/Projectiles/wooden_arrow.gd" id="1_44gti"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_0h1c2"] size = Vector2(10, 2) [sub_resource type="RectangleShape2D" id="RectangleShape2D_44gti"] size = Vector2(11, 2) [sub_resource type="AtlasTexture" id="AtlasTexture_44gti"] atlas = ExtResource("1_0h1c2") region = Rect2(320, 1056, 32, 32) [sub_resource type="Animation" id="Animation_44gti"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.7853982] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, 0)] } [sub_resource type="Animation" id="Animation_321dg"] resource_name = "shaking" tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [0.7853982, 1.1344640137963142, 0.7853982, 0.4363323129985824, 0.7853982] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:position") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, -1.705), Vector2(0, 0), Vector2(0, 1.73), Vector2(0, 0)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_m21sp"] _data = { &"RESET": SubResource("Animation_44gti"), &"shaking": SubResource("Animation_321dg") } [node name="Wooden Arrow" type="CharacterBody2D" unique_id=609733948] z_index = 1 collision_layer = 4 collision_mask = 4 script = ExtResource("1_44gti") metadata/_custom_type_script = "uid://8q26ldhfyijx" [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1657279556] shape = SubResource("RectangleShape2D_0h1c2") [node name="Collision Detector" type="Area2D" parent="." unique_id=367998143] collision_layer = 0 collision_mask = 4 [node name="CollisionShape2D" type="CollisionShape2D" parent="Collision Detector" unique_id=740276065] position = Vector2(0.5, 0) shape = SubResource("RectangleShape2D_44gti") [node name="Sprite2D" type="Sprite2D" parent="." unique_id=442865143] rotation = 0.7853982 scale = Vector2(0.3, 0.3) texture = SubResource("AtlasTexture_44gti") [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1874694929] libraries/ = SubResource("AnimationLibrary_m21sp") [connection signal="area_entered" from="Collision Detector" to="." method="_on_collision_detector_area_entered"] [connection signal="body_entered" from="Collision Detector" to="." method="_on_collision_detector_body_entered"]