extends Node enum Directions { LEFT, RIGHT, UP, DOWN } enum CheckLocations { SHOP_1, SHOP_2, SHOP_3 } enum Items { BRONZE_KEY, SILVER_KEY, GOLD_KEY, WOOD_SWORD, IRON_SWORD, ROYAL_SWORD, RED_POTION, GOLD_100, GOLD_200, GOLD_300, GOLD_400, WOODEN_BOW } enum MapIds { PATH_TO_FOREST_DUNGEON_01, PATH_TO_FOREST_HOME_01, SHOP_01 }