[gd_resource type="TileSet" format=3 uid="uid://df0lg5vkqwbbt"] [ext_resource type="Texture2D" uid="uid://b1u7s2tpsf57a" path="res://Assets/Spritesheets/Home Interior/Interior_Walls.png" id="1_ny5c8"] [ext_resource type="Texture2D" uid="uid://bdxatmrbqslw1" path="res://Assets/Spritesheets/Home Interior/Wood_Floor_Tiles.png" id="2_bvhuc"] [ext_resource type="Texture2D" uid="uid://c2q1ujkyn2gyv" path="res://Assets/Spritesheets/Home Decor/Tables.png" id="3_bvhuc"] [ext_resource type="Texture2D" uid="uid://c3iagum5st2ks" path="res://Assets/Spritesheets/Home Decor/Windows_Single.png" id="3_qjrft"] [ext_resource type="Texture2D" uid="uid://drdyh8yb6aau1" path="res://Assets/Spritesheets/Home Decor/Beds.png" id="4_b6s8o"] [ext_resource type="Texture2D" uid="uid://d1cuu2bcgyfim" path="res://Assets/Spritesheets/Home Decor/BookShelves.png" id="4_juogc"] [ext_resource type="Texture2D" uid="uid://brhp0i3o3wjv7" path="res://Assets/Spritesheets/Home Decor/Furnace_Anim.png" id="5_47nlb"] [ext_resource type="Texture2D" uid="uid://drb0ra8ap3128" path="res://Assets/Spritesheets/Home Decor/Anvil_Anim.png" id="6_47nlb"] [ext_resource type="Texture2D" uid="uid://b2kshyn3h5nj1" path="res://Assets/Spritesheets/Home Decor/Indoor_Decor.png" id="8_b6s8o"] [ext_resource type="Texture2D" uid="uid://bj5pnftrlat41" path="res://Assets/Spritesheets/Home Decor/Placeable_Decoration.png" id="9_ee1le"] [ext_resource type="Texture2D" uid="uid://def2hy80unayj" path="res://Assets/Spritesheets/Home Decor/Planters.png" id="10_cubap"] [ext_resource type="Texture2D" uid="uid://cm75ol3n5stpb" path="res://Assets/Spritesheets/Home Decor/Chairs.png" id="11_3uf45"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_5xc7v"] texture = ExtResource("1_ny5c8") 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, 0, 0, 0, 8, 8, 8) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 0, -8, 0, -8, 8, 8, 8) 2:0/0 = 0 2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, 0, -8, 0, -8, 8) 0:1/0 = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 8, 8, 8, 8, -8) 2:1/0 = 0 2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, 8, 0, -8, -8, -8, -8, 8) 3:1/0 = 0 3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -4, 8, -4, 0, -4, 0, 8, 0, 8, -8, -8, -8) 4:1/0 = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, 8, 4, 8, 4, 0, 4, 0, -8, 0, -8, -8, 8, -8) 0:2/0 = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -8, 0, 0, 8, 0, 8, -8) 1:2/0 = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 8, 0, 8, -8, -8, -8) 2:2/0 = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 0, 0, 0, 0, -8, -8, -8) 3:2/0 = 0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -4, -8, -4, 0, -4, 0, 8, 0, 8, 8, -8, 8) 4:2/0 = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(8, -8, 4, -8, 4, 0, 4, 0, -8, 0, -8, 8, 8, 8) 0:3/0 = 0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 1:3/0 = 0 1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 2:3/0 = 0 2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 3:3/0 = 0 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 4:3/0 = 0 4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 5:3/0 = 0 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 6:3/0 = 0 6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 7:3/0 = 0 7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 8:3/0 = 0 8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 9:3/0 = 0 9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 10:3/0 = 0 10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 11:3/0 = 0 11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 12:3/0 = 0 12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 13:3/0 = 0 13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 0:4/0 = 0 0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 1:4/0 = 0 1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 2:4/0 = 0 2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 3:4/0 = 0 3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 4:4/0 = 0 4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 5:4/0 = 0 5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 6:4/0 = 0 6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 7:4/0 = 0 7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 8:4/0 = 0 8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 9:4/0 = 0 9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 10:4/0 = 0 10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 11:4/0 = 0 11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 12:4/0 = 0 12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 13:4/0 = 0 13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 0:5/0 = 0 0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 1:5/0 = 0 1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 2:5/0 = 0 2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 3:5/0 = 0 3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 4:5/0 = 0 4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 5:5/0 = 0 5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 6:5/0 = 0 6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 7:5/0 = 0 7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 8:5/0 = 0 8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 9:5/0 = 0 9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 10:5/0 = 0 10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 11:5/0 = 0 11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 12:5/0 = 0 12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) 13:5/0 = 0 13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, 8, 8, 8, -8, -8, -8) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_juogc"] texture = ExtResource("2_bvhuc") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_aijaj"] texture = ExtResource("3_qjrft") 6:0/size_in_atlas = Vector2i(2, 2) 6:0/0 = 0 6:0/0/texture_origin = Vector2i(8, 0) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ee1le"] texture = ExtResource("4_b6s8o") 0:8/size_in_atlas = Vector2i(2, 2) 0:8/0 = 0 0:8/0/texture_origin = Vector2i(-8, -8) 0:8/0/y_sort_origin = 22 0:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 20, 20, 20, 20, 4, -8, 4) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_47nlb"] texture = ExtResource("3_bvhuc") 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, 8, 4, 8, 8) 1:0/0 = 0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, 8, 4, 8, 8) 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, 8, 4, 8, 8) 5:0/0 = 0 5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 8, -8, 4, 8, 4, 8, 8) 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 10:0/0 = 0 11:0/0 = 0 0:1/0 = 0 0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 1:1/0 = 0 1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 5:1/0 = 0 5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 10:1/0 = 0 11:1/0 = 0 0:2/0 = 0 0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 1:2/0 = 0 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 2:2/0 = 0 2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 3:2/0 = 0 3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 4:2/0 = 0 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 5:2/0 = 0 5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 6:2/0 = 0 7:2/0 = 0 8:2/0 = 0 9:2/0 = 0 0:3/0 = 0 0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 1:3/0 = 0 1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 2:3/0 = 0 2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 3:3/0 = 0 3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 4:3/0 = 0 4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 5:3/0 = 0 5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, -8, 8, 8, 8, 8, -8) 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 9:3/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 9:4/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rkmoc"] texture = ExtResource("4_juogc") 0:0/size_in_atlas = Vector2i(1, 2) 0:0/0 = 0 0:0/0/texture_origin = Vector2i(0, -8) 3:0/size_in_atlas = Vector2i(1, 2) 3:0/0 = 0 3:0/0/texture_origin = Vector2i(0, -8) 4:0/size_in_atlas = Vector2i(2, 2) 4:0/0 = 0 4:0/0/texture_origin = Vector2i(-8, -8) 4:0/0/y_sort_origin = 13 4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 6:0/size_in_atlas = Vector2i(1, 2) 6:0/0 = 0 6:0/0/texture_origin = Vector2i(0, -8) 7:0/size_in_atlas = Vector2i(2, 2) 7:0/0 = 0 7:0/0/texture_origin = Vector2i(-8, -8) 7:0/0/y_sort_origin = 13 7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 9:0/size_in_atlas = Vector2i(1, 2) 9:0/0 = 0 9:0/0/texture_origin = Vector2i(0, -8) 10:0/size_in_atlas = Vector2i(2, 2) 10:0/0 = 0 10:0/0/texture_origin = Vector2i(-8, -8) 10:0/0/y_sort_origin = 13 10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 0:2/size_in_atlas = Vector2i(1, 2) 0:2/0 = 0 0:2/0/texture_origin = Vector2i(0, -8) 1:2/size_in_atlas = Vector2i(2, 2) 1:2/0 = 0 1:2/0/texture_origin = Vector2i(-8, -8) 1:2/0/y_sort_origin = 13 1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 3:2/size_in_atlas = Vector2i(1, 2) 3:2/0 = 0 3:2/0/texture_origin = Vector2i(0, -8) 4:2/size_in_atlas = Vector2i(2, 2) 4:2/0 = 0 4:2/0/texture_origin = Vector2i(-8, -8) 4:2/0/y_sort_origin = 13 4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 6:2/size_in_atlas = Vector2i(1, 2) 6:2/0 = 0 6:2/0/texture_origin = Vector2i(0, -8) 7:2/size_in_atlas = Vector2i(2, 2) 7:2/0 = 0 7:2/0/texture_origin = Vector2i(-8, -8) 7:2/0/y_sort_origin = 13 7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 9:2/size_in_atlas = Vector2i(1, 2) 9:2/0 = 0 9:2/0/texture_origin = Vector2i(0, -8) 10:2/size_in_atlas = Vector2i(2, 2) 10:2/0 = 0 10:2/0/texture_origin = Vector2i(-8, -8) 10:2/0/y_sort_origin = 13 10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) 0:4/size_in_atlas = Vector2i(2, 3) 0:4/0 = 0 0:4/0/y_sort_origin = 13 2:4/size_in_atlas = Vector2i(2, 3) 2:4/0 = 0 1:0/size_in_atlas = Vector2i(2, 2) 1:0/0 = 0 1:0/0/texture_origin = Vector2i(-8, -8) 1:0/0/y_sort_origin = 13 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 24, 24, 24, 24, 8, -8, 8) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_64kjr"] texture = ExtResource("5_47nlb") 0:0/size_in_atlas = Vector2i(1, 2) 0:0/animation_columns = 5 0:0/animation_frame_0/duration = 0.2 0:0/animation_frame_1/duration = 0.2 0:0/animation_frame_2/duration = 0.2 0:0/animation_frame_3/duration = 0.2 0:0/animation_frame_4/duration = 0.2 0:0/0 = 0 0:0/0/texture_origin = Vector2i(0, -8) 0:0/0/y_sort_origin = 13 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, 20, -4, 24, 4, 24, 8, 20, 8, 8, -8, 8) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_nrg0d"] texture = ExtResource("6_47nlb") 0:0/animation_columns = 8 0:0/animation_frame_0/duration = 1.0 0:0/animation_frame_1/duration = 0.1 0:0/animation_frame_2/duration = 0.1 0:0/animation_frame_3/duration = 0.1 0:0/animation_frame_4/duration = 0.1 0:0/animation_frame_5/duration = 0.1 0:0/animation_frame_6/duration = 0.1 0:0/animation_frame_7/duration = 0.1 0:0/0 = 0 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-4, 4, 4, 4, 4, 0, 8, 0, 8, -4, -8, -4, -8, 0, -4, 0) [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_1ok5w"] texture = ExtResource("8_b6s8o") [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ekwwx"] texture = ExtResource("9_ee1le") 0:4/0 = 0 5:0/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_g6lvy"] texture = ExtResource("10_cubap") [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_b2p22"] texture = ExtResource("11_3uf45") 0:0/size_in_atlas = Vector2i(1, 2) 0:0/0 = 0 0:0/0/texture_origin = Vector2i(0, -8) 1:0/size_in_atlas = Vector2i(1, 2) 1:0/0 = 0 1:0/0/texture_origin = Vector2i(0, -8) 2:0/size_in_atlas = Vector2i(1, 2) 2:0/0 = 0 2:0/0/texture_origin = Vector2i(0, -8) 3:0/size_in_atlas = Vector2i(1, 2) 3:0/0 = 0 3:0/0/texture_origin = Vector2i(0, -8) [resource] physics_layer_0/collision_layer = 1 sources/0 = SubResource("TileSetAtlasSource_5xc7v") sources/1 = SubResource("TileSetAtlasSource_juogc") sources/2 = SubResource("TileSetAtlasSource_47nlb") sources/3 = SubResource("TileSetAtlasSource_rkmoc") sources/4 = SubResource("TileSetAtlasSource_64kjr") sources/5 = SubResource("TileSetAtlasSource_nrg0d") sources/6 = SubResource("TileSetAtlasSource_1ok5w") sources/7 = SubResource("TileSetAtlasSource_ekwwx") sources/8 = SubResource("TileSetAtlasSource_g6lvy") sources/9 = SubResource("TileSetAtlasSource_b2p22") sources/10 = SubResource("TileSetAtlasSource_aijaj") sources/11 = SubResource("TileSetAtlasSource_ee1le")