Files
Archipelago-Game/Debug/Unit Testing/Scripts/base_test_runner.gd
2026-03-19 13:27:37 -06:00

29 lines
871 B
GDScript

extends Node
class_name BaseTestRunner
func _ready() -> void:
var methods := self.get_method_list()
for method in methods:
var method_name: String = method["name"]
if method_name.left(5).to_lower() != "test_":
continue
var return_dict: Dictionary = method["return"]
var return_type: int = return_dict["type"]
if return_type != 1:
print_rich("[color=yellow]Skipping Unit Test Method '%s'. Reason: Return type is not bool[/color]" % method_name)
continue
var args: Array = method["args"]
if not args.is_empty():
print_rich("[color=yellow]Skipping Unit Test Method '%s', Reason: Method requires arguments.[/color]" % method_name)
continue
var result: bool = call(method_name)
if result:
print_rich("[color=green]%s: Success![/color]" % method_name)
else:
print_rich("[color=red]%s: Failure...[/color]" % method_name)