Files
Archipelago-Game/Scripts/Objects/arrow_target.gd
2026-03-13 22:00:02 -05:00

9 lines
139 B
GDScript

extends Area2D
signal TargetHit
func _on_body_entered(body: Node2D) -> void:
if body is not CharacterBody2D:
return
TargetHit.emit()