Files
Archipelago-Game/Entities/Characters/Player/player_map_entity.tscn

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[gd_scene format=3 uid="uid://c65cfm3t0obwq"]
[ext_resource type="PackedScene" uid="uid://6athlweutl2g" path="res://Entities/Characters/Player/Individual Components/body.tscn" id="1_62n52"]
[ext_resource type="PackedScene" uid="uid://uyl0s1e67x6s" path="res://Entities/Characters/Player/Individual Components/sprite.tscn" id="2_1uhri"]
[ext_resource type="PackedScene" uid="uid://c2ydbmmvnfca6" path="res://Entities/Characters/Player/Individual Components/state_machine.tscn" id="3_1uhri"]
[ext_resource type="Script" uid="uid://dkmc1t43gomdb" path="res://Entities/Characters/Player/Scripts/States/idle_state.gd" id="4_evnf3"]
[ext_resource type="PackedScene" uid="uid://nbkisxm2oekn" path="res://Entities/Characters/Utility/Components/movement_component.tscn" id="5_h314u"]
[ext_resource type="Script" uid="uid://bwmmah30t3m0u" path="res://Entities/Characters/Player/Scripts/States/walking_state.gd" id="5_rg3km"]
[ext_resource type="Script" uid="uid://ctoxjn2rvtjs6" path="res://Entities/Characters/Player/Scripts/state_event_connector.gd" id="6_18fwg"]
[ext_resource type="Script" uid="uid://by3g7ne2b3lgi" path="res://Entities/Characters/Player/Scripts/sprite_animation_changer.gd" id="8_bm64c"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_62n52"]
size = Vector2(13, 9)
[node name="Player Map Entity" type="Node2D" unique_id=469362016]
y_sort_enabled = true
[node name="Player Body" parent="." unique_id=1502234578 instance=ExtResource("1_62n52")]
collision_layer = 17
[node name="Sprite" parent="Player Body" unique_id=1169131604 instance=ExtResource("2_1uhri")]
position = Vector2(0, 7)
offset = Vector2(0, -7)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Body" unique_id=760188594]
position = Vector2(-0.5, 4.5)
shape = SubResource("RectangleShape2D_62n52")
[node name="State Machine" parent="." unique_id=732559774 node_paths=PackedStringArray("states_container", "current_state") instance=ExtResource("3_1uhri")]
states_container = NodePath(".")
current_state = NodePath("Idle")
[node name="Idle" type="Node" parent="State Machine" unique_id=1849660058 node_paths=PackedStringArray("state_machine")]
script = ExtResource("4_evnf3")
state_machine = NodePath("..")
[node name="Walking" type="Node" parent="State Machine" unique_id=485440867 node_paths=PackedStringArray("body", "state_machine")]
script = ExtResource("5_rg3km")
body = NodePath("../../Player Body")
state_machine = NodePath("..")
[node name="Movement Component" parent="." unique_id=737644583 instance=ExtResource("5_h314u")]
[node name="Internal" type="Node" parent="." unique_id=95043416]
[node name="State Event Connector" type="Node" parent="Internal" unique_id=186266500 node_paths=PackedStringArray("state_machine")]
script = ExtResource("6_18fwg")
state_machine = NodePath("../../State Machine")
[node name="Sprite Animation Changer" type="Node" parent="Internal" unique_id=281485983 node_paths=PackedStringArray("sprite")]
script = ExtResource("8_bm64c")
sprite = NodePath("../../Player Body/Sprite")
[connection signal="StateChanged" from="State Machine" to="Internal/Sprite Animation Changer" method="OnStateChanged"]
[connection signal="MovementQueued" from="Movement Component" to="Internal/State Event Connector" method="OnMovementQueued"]
[connection signal="MovementQueued" from="Movement Component" to="Internal/Sprite Animation Changer" method="OnMovementQueued"]
[connection signal="NoMovementQueued" from="Movement Component" to="Internal/State Event Connector" method="OnNoMovementQueued"]