89 lines
2.4 KiB
Plaintext
89 lines
2.4 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Archipelago Game"
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config/version="beta-1.5"
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run/main_scene="uid://dqgxg3i307lvr"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="uid://ckbsqf4p5xu44"
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[autoload]
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Enums="*uid://bfddgy6gohdj3"
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GameManager="*uid://cb4tuxriixfqs"
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GroupUtils="*uid://bk7o4drbfh24p"
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MapLoader="*uid://c4jogxtdi3m13"
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InputManager="*uid://dnbg1dpjcq6vk"
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PersistenceManager="*uid://dl2kg1qu0ymi7"
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ComponentUtils="*uid://cf5j2r4gpceng"
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[dotnet]
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project/assembly_name="Archipelago Game"
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[file_customization]
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folder_colors={
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"res://Assets/": "orange",
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"res://Debug/": "gray",
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"res://Entities/": "purple",
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"res://Global Managers/": "red",
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"res://Main/": "gray",
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"res://Maps/": "green",
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"res://Persistence/": "blue",
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"res://Resources/": "orange",
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"res://Scripts/": "red",
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"res://UI/": "yellow"
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}
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[global_group]
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"Player Group"=""
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"Treasure Chest Group"=""
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"Interactive Loading Zone Group"=""
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"Collision Loading Zone Group"=""
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"Dialog Trigger Group"=""
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"Loading Zone Transporter Group"=""
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[input]
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use_item_a={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"location":0,"echo":false,"script":null)
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]
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}
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player_interact={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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[internationalization]
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locale/translations=PackedStringArray("res://Resources/Dialogue/Archipelago Game - Translation.en.translation", "res://Resources/Dialogue/Archipelago Game - Translation.nl.translation")
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[layer_names]
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2d_physics/layer_1="Player Collision"
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2d_physics/layer_2="Interaction"
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2d_physics/layer_3="Projectile Collision"
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2d_physics/layer_4="Occlusion"
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[physics]
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3d/physics_engine="Jolt Physics"
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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rendering_device/driver.windows="d3d12"
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