Files
Archipelago-Game/Scripts/Maps/Connectors/collision_loading_zone_connector.gd
2026-03-13 22:00:02 -05:00

13 lines
171 B
GDScript

extends Node
@export var player: PlayerCharacter
# Public Methods
func OnPlayerAreaEntered(area: Area2D) -> void:
pass
# Private Methods
func _ready() -> void:
pass