Files
Archipelago-Game/Scripts/Objects/Dialogue/dialogue_trigger.gd
2026-03-13 22:00:02 -05:00

11 lines
207 B
GDScript

extends Area2D
class_name DialogueTrigger
signal DialogueTriggered(dialogue_name: String)
@export var dialogue_name: String
# Public Methods
func Trigger() -> void:
DialogueTriggered.emit(dialogue_name)