Files
Archipelago-Game/Maps/Connectors/Scripts/collision_loading_zone_connector.gd
2026-03-17 13:45:35 -06:00

13 lines
171 B
GDScript

extends Node
@export var player: PlayerCharacter
# Public Methods
func OnPlayerAreaEntered(area: Area2D) -> void:
pass
# Private Methods
func _ready() -> void:
pass