Files
Archipelago-Game/Main/Scripts/persistence_loader.gd
2026-03-28 21:34:31 -05:00

7 lines
165 B
GDScript

extends Node
# Public Methods
func OnGameStarted() -> void:
print("Loading from disk")
PersistenceManager.LoadFromDisk(PersistenceManager.DEFAULT_SAVE_FILE_PATH)