Files
Archipelago-Game/Maps/Common/Scripts/shop.gd
2026-03-17 13:45:35 -06:00

12 lines
267 B
GDScript

extends Node2D
@onready var item_notification: Label = $"CanvasLayer/Item Notification"
func _on_player_shop_item_scanned(item_name: String) -> void:
item_notification.text = item_name
func _on_player_shop_item_unscanned() -> void:
item_notification.text = ""