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Archipelago-Game/Entities/Characters/Player/player_bow_sprite.tscn
2026-03-17 13:45:35 -06:00

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[gd_scene format=3 uid="uid://cbog2vcpvg734"]
[ext_resource type="Texture2D" uid="uid://dxycty45yvcdq" path="res://Assets/Spritesheets/Player/Tools/Wooden_Bow.png" id="1_b6p0h"]
[sub_resource type="AtlasTexture" id="AtlasTexture_yka8g"]
atlas = ExtResource("1_b6p0h")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AtlasTexture" id="AtlasTexture_8vxy0"]
atlas = ExtResource("1_b6p0h")
region = Rect2(64, 0, 64, 64)
[sub_resource type="AtlasTexture" id="AtlasTexture_26j7r"]
atlas = ExtResource("1_b6p0h")
region = Rect2(128, 0, 64, 64)
[sub_resource type="SpriteFrames" id="SpriteFrames_a2gi6"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_yka8g")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_8vxy0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_26j7r")
}],
"loop": false,
"name": &"draw-bow-down",
"speed": 5.0
}]
[node name="Player Bow Sprite" type="Node2D" unique_id=1297275413]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1622645109]
sprite_frames = SubResource("SpriteFrames_a2gi6")
animation = &"draw-bow-down"
frame = 2
frame_progress = 1.0