Files
Archipelago-Game/Entities/Map Objects/Dialogue/Scripts/dialogue_trigger.gd
2026-03-17 13:45:35 -06:00

11 lines
207 B
GDScript

extends Area2D
class_name DialogueTrigger
signal DialogueTriggered(dialogue_name: String)
@export var dialogue_name: String
# Public Methods
func Trigger() -> void:
DialogueTriggered.emit(dialogue_name)