208 lines
8.1 KiB
Plaintext
208 lines
8.1 KiB
Plaintext
[gd_scene format=3 uid="uid://bcx1d8kvp7o0h"]
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[ext_resource type="Texture2D" uid="uid://bhdecga15imvk" path="res://Assets/Spritesheets/Trees/Big_Spruce_tree.png" id="1_xun88"]
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[ext_resource type="PackedScene" uid="uid://d24gcv3umq60k" path="res://Entities/Characters/Utility/Occlusion/occlusion_culler.tscn" id="2_45i4c"]
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[ext_resource type="PackedScene" uid="uid://dpwm1tn0mbr3l" path="res://Entities/Map Objects/Trees/Effects/leaf_spawner.tscn" id="3_nua4y"]
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[ext_resource type="Texture2D" uid="uid://ckvfo6bl606hp" path="res://Assets/Spritesheets/Trees/Spruce_Needle_Particle.png" id="4_34ibr"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_13veg"]
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radius = 15.033297
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[sub_resource type="CircleShape2D" id="CircleShape2D_34ibr"]
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radius = 8.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_bbkr4"]
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radius = 3.0
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[sub_resource type="Shader" id="Shader_34ibr"]
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code = "shader_type canvas_item;
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uniform bool render_noise = false;
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uniform sampler2D noise_texture : repeat_enable; // set in inspector
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uniform float amplitude : hint_range(0.0, 0.5, 0.01) = 0.2;
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uniform float time_scale : hint_range(0.0, 5.0, 0.01) = 0.04;
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uniform float noise_scale : hint_range(0.0, 2.0, 0.0001) = 0.001;
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uniform float rotation_strength : hint_range(0.0, 5.0, 0.1) = 1;
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uniform vec2 rotation_pivot = vec2(0.5, 1);
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varying vec2 world_position;
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void vertex(){
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world_position = (MODEL_MATRIX * vec4(VERTEX, 0.0, 1.0)).xy;
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}
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vec2 get_sample_pos(vec2 pos, float scale, float offset) {
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pos *= scale;
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pos += offset;
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return pos;
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}
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vec2 rotate_vec(vec2 vec, vec2 pivot, float rotation) {
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float cosa = cos(rotation);
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float sina = sin(rotation);
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vec -= pivot;
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return vec2(
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cosa * vec.x - sina * vec.y,
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cosa * vec.y + sina * vec.x
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) + pivot;
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}
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void fragment() {
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// get noise from texture
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vec2 noise_sample_pos = get_sample_pos(world_position, noise_scale, TIME * time_scale);
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float noise_amount = texture(noise_texture, noise_sample_pos).r - 0.5f;
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// get rotation position around a pivot
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float rotation = amplitude * noise_amount;
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vec2 rotated_uvs = rotate_vec(UV, rotation_pivot, rotation);
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// blend original uvs and rotated uvs based on distance to pivot
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float dist = distance(UV, rotation_pivot) * rotation_strength;
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vec2 result_uvs = mix(UV, rotated_uvs, dist);
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// output color
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COLOR = texture(TEXTURE, result_uvs);
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// optional, preview noise texture for debugging
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if (render_noise) {
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vec4 noise_color = texture(noise_texture, noise_sample_pos);
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COLOR = noise_color;
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}
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}"
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_bbkr4"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_b4y2c"]
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shader = SubResource("Shader_34ibr")
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shader_parameter/render_noise = false
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shader_parameter/noise_texture = SubResource("NoiseTexture2D_bbkr4")
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shader_parameter/amplitude = 0.03999999910592
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shader_parameter/time_scale = 0.04
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shader_parameter/noise_scale = 0.001
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shader_parameter/rotation_strength = 1.0
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shader_parameter/rotation_pivot = Vector2(0.5, 1)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5otsd"]
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atlas = ExtResource("1_xun88")
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region = Rect2(64, 0, 64, 80)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0srx6"]
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size = Vector2(16, 10)
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[node name="Tree 03" type="StaticBody2D" unique_id=2046930104]
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y_sort_enabled = true
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[node name="Occlusion Culler" parent="." unique_id=1362480066 node_paths=PackedStringArray("nodes_to_occlude") instance=ExtResource("2_45i4c")]
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nodes_to_occlude = [NodePath("../Sprite2D")]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Occlusion Culler" unique_id=585236031]
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shape = SubResource("CircleShape2D_13veg")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="Occlusion Culler" unique_id=1731688944]
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position = Vector2(0, -18)
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shape = SubResource("CircleShape2D_34ibr")
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[node name="CollisionShape2D3" type="CollisionShape2D" parent="Occlusion Culler" unique_id=424659978]
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position = Vector2(0, -32)
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shape = SubResource("CircleShape2D_bbkr4")
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[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1420512565]
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y_sort_enabled = true
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material = SubResource("ShaderMaterial_b4y2c")
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position = Vector2(0, 24)
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texture = SubResource("AtlasTexture_5otsd")
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offset = Vector2(0, -24)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=870152657]
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position = Vector2(0, 19)
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shape = SubResource("RectangleShape2D_0srx6")
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[node name="Leaf Spawner" parent="." unique_id=986945632 node_paths=PackedStringArray("spawn_markers", "destination_markers") instance=ExtResource("3_nua4y")]
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leaf_texture = ExtResource("4_34ibr")
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spawn_markers = NodePath("Spawn Markers")
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destination_markers = NodePath("Destination Markers")
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[node name="Spawn Markers" type="Node2D" parent="Leaf Spawner" unique_id=992261793]
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[node name="Marker2D" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=1312492144]
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position = Vector2(-14, 5)
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[node name="Marker2D2" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=1942462835]
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position = Vector2(-11, -4)
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[node name="Marker2D3" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=810574820]
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position = Vector2(-7, -15)
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[node name="Marker2D4" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=291879085]
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position = Vector2(-3, -29)
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[node name="Marker2D5" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=1559139972]
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position = Vector2(4, -30)
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[node name="Marker2D6" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=842452431]
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position = Vector2(7, -22)
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[node name="Marker2D7" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=947896890]
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position = Vector2(10, -12)
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[node name="Marker2D8" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=1254697051]
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position = Vector2(11, 1)
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[node name="Marker2D9" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=598463156]
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position = Vector2(13, 12)
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[node name="Marker2D10" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=1632041472]
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position = Vector2(7, 14)
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[node name="Marker2D11" type="Marker2D" parent="Leaf Spawner/Spawn Markers" unique_id=705248658]
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position = Vector2(-7, 14)
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[node name="Destination Markers" type="Node2D" parent="Leaf Spawner" unique_id=1084196582]
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[node name="Marker2D" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1434626655]
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position = Vector2(-17, 19)
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[node name="Marker2D2" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1985496050]
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position = Vector2(-32, 27)
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[node name="Marker2D3" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=612599198]
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position = Vector2(-30, 15)
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[node name="Marker2D4" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1750692117]
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position = Vector2(-19, 33)
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[node name="Marker2D5" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1637274691]
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position = Vector2(-7, 38)
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[node name="Marker2D6" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=270534968]
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position = Vector2(-1, 30)
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[node name="Marker2D7" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1580580484]
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position = Vector2(-8, 27)
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[node name="Marker2D8" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1666879158]
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position = Vector2(14, 38)
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[node name="Marker2D9" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=33388155]
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position = Vector2(12, 30)
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[node name="Marker2D10" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1245617655]
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position = Vector2(24, 25)
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[node name="Marker2D11" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=709006321]
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position = Vector2(19, 20)
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[node name="Marker2D12" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=602455411]
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position = Vector2(28, 14)
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[node name="Marker2D13" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=264453249]
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position = Vector2(35, 28)
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[node name="Marker2D14" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=2036567999]
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position = Vector2(28, 36)
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[node name="Marker2D15" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1663646612]
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position = Vector2(-26, 34)
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[node name="Marker2D16" type="Marker2D" parent="Leaf Spawner/Destination Markers" unique_id=1858656621]
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position = Vector2(-26, 34)
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