9 lines
244 B
GDScript
9 lines
244 B
GDScript
extends Node
|
|
|
|
var location_items: AbstractLocationItems
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready() -> void:
|
|
# TODO Will have an APLocationItems, select the correct one
|
|
location_items = LocationItems.new()
|