Add custom game icon
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Assets/Aseprite Files/Game Icon.aseprite
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Assets/Aseprite Files/Game Icon.aseprite
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Game Icon.png
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Game Icon.png
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After Width: | Height: | Size: 16 KiB |
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Game Icon.png.import
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Game Icon.png.import
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@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckbsqf4p5xu44"
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path="res://.godot/imported/Game Icon.png-1ecac6caff9b7691e845293f1a955d2a.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Game Icon.png"
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dest_files=["res://.godot/imported/Game Icon.png-1ecac6caff9b7691e845293f1a955d2a.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -14,7 +14,7 @@ config/name="Archipelago Game"
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config/version="beta-1.3"
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run/main_scene="uid://dqgxg3i307lvr"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="uid://ckbsqf4p5xu44"
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[autoload]
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