beta-1.3/restructure-files (#2)

Reviewed-on: #2
This commit was merged in pull request #2.
This commit is contained in:
2026-03-17 13:45:35 -06:00
parent 86e3198645
commit bfe4f7d6a9
156 changed files with 369 additions and 163 deletions

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extends Area2D
class_name CollisionLoadingZone
@export var loading_zone_transporter: LoadingZoneTransporter
# Private Methods
func _on_body_entered(body: Node2D) -> void:
if body is not PlayerCharacter:
return
loading_zone_transporter.Activate()

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uid://ckfuj0lm6jv3i

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extends Area2D
class_name InteractiveLoadingZone
@export var loading_zone_transporter: LoadingZoneTransporter
# Public Methods
func Activate() -> void:
loading_zone_transporter.Activate()

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uid://csspyy43sohfl

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extends Node
class_name LoadingZoneTransporter
signal MapTransitionQueued(map_id: Enums.MapIds, marker_name: String)
@export var destination_map_id: Enums.MapIds
@export var destination_marker_name: String
var _packed_scene: PackedScene
# Public Methods
func Activate() -> void:
MapTransitionQueued.emit(destination_map_id, destination_marker_name)
# Private Methods
func _ready() -> void:
_packed_scene = MapLoader.GetMap(destination_map_id)

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uid://bvl1vdqd5cjkc