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Archipelago-Game/project.godot
2026-02-22 12:16:09 -06:00

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Archipelago Game"
run/main_scene="uid://bwt0ijoq4qmhn"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
Enums="*uid://bfddgy6gohdj3"
GameManager="*uid://cb4tuxriixfqs"
[layer_names]
2d_physics/layer_2="Interaction"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"