Files
Archipelago-Game/Scripts/Managers/game_manager.gd
2026-02-22 13:54:40 -06:00

9 lines
244 B
GDScript

extends Node
var location_items: AbstractLocationItems
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
# TODO Will have an APLocationItems, select the correct one
location_items = LocationItems.new()