Files
Archipelago-Game/Scripts/Characters/Player/movement_component.gd
2026-02-22 13:54:40 -06:00

19 lines
456 B
GDScript

extends Node
signal MovementPerformed(movement_vector: Vector2)
# Constant Exports
@export var SPEED := 100.0
@export var body: CharacterBody2D
func _physics_process(_delta: float) -> void:
var direction_vector := Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
if direction_vector:
var movement_vector := direction_vector * SPEED
body.velocity = movement_vector
body.move_and_slide()
MovementPerformed.emit(movement_vector)